Starving Artists Script

We have provided numerous Roblox Starving Artists scripts in this article. Ensure to read in-between lines to learn all you will gain when you execute this script.

Also, we have given some directives to follow so as not to be detected by the Roblox platform you’re using a cheat or you will be banned from the site.

Starving Artist is a very fun and realistic game to play on Roblox. It was launched by Double Bandits Studios in 2022. It was released under the name of Building genre on the Roblox platform. Even though the game was recently launched, it has seen over 6000 active gamers and over 100 million visits.

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READ: Ragdoll Engine Script

In the game, you will make a lot of beautiful artwork and sell them to get Robux. What you do most to become is to win the Most Famous Artist on the leaderboard.

Sadly, there are thousands of players in the game making it practically impossible without cheats. For this purpose, we have presented Starving Artist’s cheats below and how to execute them.

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Starving Artists Scripts

Copy Image From Google

local image = 'image link' -- image you want to import
local resolutionX = 32 -- usually it's 32 but it might change depending on the frame?
local resolutionY = 32 -- usually it's 32 but it might change depending on the frame?
-- epic coding stuf --
local grid = nil
local s, e = pcall(function()
if game.Players.LocalPlayer.PlayerGui:FindFirstChild'MainGui':FindFirstChild'PaintFrame':FindFirstChild'Grid' then
grid = game.Players.LocalPlayer.PlayerGui.MainGui.PaintFrame.Grid
elseif game.Players.LocalPlayer.PlayerGui:FindFirstChild'PaintFrame':FindFirstChild'GridHolder':FindFirstChild'Grid' then
grid = game.Players.LocalPlayer.PlayerGui.MainGui.PaintFrame.GridHolder.Grid
else
warn('cannot execute script')
return
end
end)
if e then
local s1, e1 = pcall(function()
grid = game.Players.LocalPlayer.PlayerGui.MainGui.PaintFrame.GridHolder.Grid
end)
if e1 then
warn('cannot execute script')
return
end
end
local h = game:GetService("HttpService")
function getjson(url)
local begin = game:HttpGet("https://f818fcf9-3b10-4c92-8176-0bef47a8421d.id.repl.co/get?url="..url)
if (begin == 'the file size is too big!') then
return 'fstb'
else
local json = h:JSONDecode(begin)
return json
end
end
function import(url)
local pixels = getjson(url)
local cells = {}
local index = 1
if (pixels == 'fstb') then
game.StarterGui:SetCore(
"SendNotification",
{
Title = "error",
Text = "the file size exceeds three megabytes, "
.."to prevent people from crashing my vps i have set"
.." the cap to amount. sorry for the inconvenience"
}
)
else
grid['1'].BackgroundColor3 = Color3.fromRGB(
pixels[1][1],
pixels[1][2],
pixels[1][3]
)
for y = 1, resolutionX, 1 do
for x = 1, resolutionY, 1 do
pcall(function()
local pixel = pixels[index]
index = index + 1 -- index += 1 doesn't work wtf
local r = pixels[index][1]
local g = pixels[index][2]
local b = pixels[index][3]
grid[tostring(index)].BackgroundColor3 = Color3.fromRGB(r, g, b)
table.insert(cells, pixel)
end)
end
end
pcall(function()
local pixel = pixels[index]
index = index + 1 -- index += 1 doesn't work wtf
local r = pixels[index][1]
local g = pixels[index][2]
local b = pixels[index][3]
grid[tostring(index)].BackgroundColor3 = Color3.fromRGB(r, g, b)
table.insert(cells, pixel)
end)
game.StarterGui:SetCore(
"SendNotification",
{
Title = "done",
Text = "finished importing, check the drawing grid"
}
)
end
end
import(image)

Script 1 – Copy Art And Auto Draw

loadstring(game:HttpGet("https://raw.githubusercontent.com/Jeux45/Starving-Artist-script/main/Script", true))()

Script 2 – Steal Art

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<script src="https://pastebin.com/embed_js/dRKPEtL4"></script>

READ: Idle Berserker Codes (Active)

Script 3 – Copy Figure

local function assemblePayload(targetEasel)

local cells = {}

local name = targetEasel.ArtInfo.Frame.Info.ArtName.Text

local frameColor = targetEasel.ArtInfo.Frame.Info.Frame.BackgroundColor3:ToHex()




local grid = targetEasel.Canvas.SurfaceGui.Grid

for i = 1, 1024 do

cells[i] = grid[i].BackgroundColor3:ToHex()

end




local payload = {}

payload["FrameColor"] = frameColor

payload["Name"] = name

payload["Cells"] = cells




return(payload)

end




local function clonePainting(targetEasel)

local payload = assemblePayload(targetEasel)

local remote = game.ReplicatedStorage.Remotes.CreateArt

remote:InvokeServer(payload)

end




local mouse = game.Players.LocalPlayer:GetMouse()

local debounce = false




mouse.Button1Down:Connect(function()

if (mouse.Target) then

if (mouse.Target.Name == "Canvas" and not debounce) then

clonePainting(mouse.Target.Parent)

debounce = true

end

end

end)




mouse.Button1Up:Connect(function()

if (debounce) then

debounce = false

end

end)

Recommended Executors You Can Leverage For The Scripts

Find below, a list of reliable Roblox Exploits that you can leverage to run these Starving Artists scripts successfully:

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  • Krnl Executor
  • JJ Spoilt Executor
  • Arceus X Executor
  • Fluxus Executor

 

 

 

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