Lightning magic is unquestionably something to take into consideration if you’re looking for a strong and adaptable kind of magic. Those who are new to Arcane Odyssey should choose Lightning Magic because it is simple to learn and use.
It is a strong magic type, though for experienced players. Lightning Magic is a fantastic option if you’re looking for a magic style that is strong and adaptable in Arcane Odyssey.
In this guide, we will cover everything you need to know about lightning magic, along with its clash powers (Clash advantages and disadvantages).
Let’s get going!
READ: Arcane Odyssey Glass Magic Guide
Arcane Odyssey ~ Lightning Magic
In Arcane Odyssey, Lightning Magic is not the most effective but an average effective option when it comes to causing damage.
Lightning Magic is a magical ability that allows players to harness the power of lightning to deal massive damage to their enemies. These unique abilities include the removal of the “Bleeding” and “Frozen” status effects and to paralyze the target.
Additionally, Lightning Magic has excellent synergy with Water, Sand, Acid, Magma, and Plasma. However, pairing it with Ash may be somewhat redundant.
Lightning Magic ~ Clash Advantage
- Against Shadow Magic and Sand Magic, Lightning Magic has a significant 1.3x clash advantage,
- Against Ice, Light, Plasma, Explosion, and Wood Magic, it has a 1.2x clash advantage.
- Against Acid Magic, Lightning Magic has a 0.9x clash disadvantage.
READ: Arcane Odyssey Crystal Magic Guide
Lightning Magic ~ Clash Disadvantage
- Against Wind, Water, and Metal Magic, Lightning Magic has a 0.7x clash disadvantage.
Additionally, Lightning Magic is neutral against Ash, Fire, Magma, Poison, Glass, Crystal, Snow, and Earth Magic, meaning it has neither an advantage nor disadvantage in clashes with these magics.
Lightning Magic may not be the most potent damage-dealing option, but its unique abilities to remove status effects and paralyze targets, as well as its advantages against certain elements, make it a valuable tool in battle.